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Milestones

2010  May  
Began closed beta testing for our 2.5D ancient Chinese martial arts MMORPG - XT Online
2010  April 
Began open beta testing for our first 3D Medieval Magical MMORPG - King of Kings III
2010  March
Began open beta testing for ZT Online Green Edition
2009  Dec
Began closed beta testing for the third ZT series –ZT Online Green Edition with brand new in-game economy focusing on non-paying and lower-spending players’ interests.
2009  May
Began closed beta testing for our 2.5D pet raising, casual MMORPG – My Sweetie
2009  Jan
Establishment of Win@Giant, an “Online Game Incubator” program to facilitate and to foster innovative game designs into successful and marketable products.
2008  Sep
Began open beta testing for ZT Online Classic Edition
2008  July
Initiated our player segmentation strategy with the closed beta testing of ZT Online Classic Edition
2008  July
Strategic Investment in 51.com, a leading Chinese online social networking service provider
2008  March
Began open beta testing for Giant Online
2007  Dec
Began closed beta testing for our 2.5D MMORPG – Giant Online, featuring a modern military theme
2007  November
Giant Interactive completed its initial public offering on the New York Stock Exchange
2006  September Incorporated Giant Interactive Group Inc.
2006 April  
Began open beta testing for ZT Online
2006  January
Began closed beta testing for our first in-house developed free-to-play 2D MMORPG – ZT Online
2004  November
 Establishment of Shanghai Zhengtu Network Technology Co., Ltd.
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